John Anderson

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What does it mean to have a good experience? Think of your favorite restaurant, the interior of your car, and the software on your phone: how do people craft these experiences? What details, planning, and design go into the process? Would it be possible to create a great experience if you were limited from laying out a full design before you got started? That's the typical scenario in designing a user experience within the realm of agile software development. As a designer, how do you manage in an environment with such a quick pace and changing specifications? This article provides a brief overview of agile development and gives several tips for working as a designer in this environment. Development Through Agile In large part, the movement towards agile is a response to an industry perception of heavy, slow, and bloated software development. Specifically, agile i... (more)